This page illustrates
the connectivity encoding technique described in "Valence-Driven Connectivity
Encoding for 3D Meshes". The
is an implementation of the paper. It opens wrl 97 files containing one
2-manifold triangle mesh, and allows the user to visualize the edge-centered
conquest described in the paper. Several visual
debugging options are available. Resulting
bit-rates are given in bits per vertex. The executable has been compiled
for a Win32 platform (Windows 9x/NT/2000) and uses the OpenGL library.
animations are also available.
(701 KB, Windows 9x/NT/2000 application, requires OpenGL)
(1973 KB, courtesy of Caltech, Stanford,
Hugues Hoppe, and Renato Pajarola).